i played the shit out of 'too human' for 360 yesterday, and it was awesome. i've had my eye on this one for a while, as i LOVED the last Silicon Knights game i played. This is a big departure from the last adventure they tossed my way. i was lucky enough not to pay too much attention to what the game 'should' have been, so i'm not disappointed by a 'lack of features'.
it reminds me a lot of fable really. not the gameplay, but the games reception. a lot of people STILL complain that fable wasn't 'what it was supposed to be' but it as a great game none the less. this is how i feel about 'too human'. sure, there are things to improve, and the game is nothing groundbreaking, but you know what? it HELLA fun. i can't wait to take it co-op online.
i'll be back to post more as i play more of the game, so keep an eye out for that.
also, i'm downloading 'ratchet & clank: quest for booty' soon, so i'll give my impressions on that too.
see you next time chums!
Saturday, August 23, 2008
Sunday, August 17, 2008
inspired?
a friend of mine was recently discussing the idea of making t-shirts. i was listening in as he and another talked about the general idea and look behind the shirts, and i was inspired. not how i would normally be inspired either. normally, i'd think of an idea or two and say 'that would be cool' and it ends there. no, i'm inspired enough to actually DO this time around. i've already made two graphics, and will be purchasing printable iron on paper to test the designs. if they turn out decent enough, i'm going to drop the money and have them printed proper.
i have many more ideas, and i'm sure the more i make, the more i'll think of. so i'd like to say thank you kelle, and jake for talking about making t-shirts. and for letting me in on that conversations. i hope to exchange and share ideas with you in the future.
in the end, maybe they didn't really inspire me so much as motivate me, which is what i needed. BADLY.
i have many more ideas, and i'm sure the more i make, the more i'll think of. so i'd like to say thank you kelle, and jake for talking about making t-shirts. and for letting me in on that conversations. i hope to exchange and share ideas with you in the future.
in the end, maybe they didn't really inspire me so much as motivate me, which is what i needed. BADLY.
Saturday, August 16, 2008
Dick Dale
so, i had the opportunity to speak with mr. dick dale today. i couldn't really believe i was sitting there talking to the guy that made 'misirlou' (at least here - the song was originally a greek rebetiko). he was really down to earth, and an absolute pleasure to converse with. i certainly hope to have the opportunity again. what a day.
Wednesday, August 13, 2008
2008
so, i found my blog site again. HOORAY! i'd forgotten about this little dear until someone uttered the word 'bushness' to me. a lightbulb went off above my head, and then promptly smashed to my skull. thus it reminded me of the site, and chastised me for having forgotten it in the first place.
so here i am, writing here for the first time in over a year. i don't have a terrible amount to say i'm afraid, but i thought i should throw something up for the occasion.
Saturday, May 05, 2007
Wii are not amused
What the F? Lazy developers really irk me. I recently picked up Prince of Persia: Rival Swords for Wii. Not a bad game as I had already played it when it was called 'The Two Thrones' on Xbox. So why am I so irritated? Let's take a look. The Xbox & PC versions of PoP:TTT is widescreen, and contains blood. The Gamescube version also contains blood. So why, on Wii would those two things not be included? The Wii can easily support widescreen, and 480p, and if blood was in the GC version, why remove it from Wii? Graphically the game is a mess too. It doesn't even look as good as the ORIGINAL Xbox version! Why? the developers as Ubisoft couldn't be bothered. THat's why.
It looks as though NiGHTS will follow that same path. There is NO reason for Wii games to neglect widescreen support. The same goes for progressive scan. Just look at Super Paper Mario. It's sad that we HAVE to look to Nintendo to find an example of a good Wii game. I've traded in EVERY game for my Wii that is not made by Nintendo, with the exception of SSX because, well, I love me some SSX.
Please game makers, realize that the Wii is not a last gen system, and while not able to crank out the visual masterpieces like Gears of War, it can CERTAINLY do more than you've been tossing us. Take a look at Mario Galaxy, or Metroid Prime 3. The Wii is not simply a system where you add 'waggle' to last gen games. Utilize the unique-ness, as many have done with the DS. Just don't take a year to get the good titles rolling.
It looks as though NiGHTS will follow that same path. There is NO reason for Wii games to neglect widescreen support. The same goes for progressive scan. Just look at Super Paper Mario. It's sad that we HAVE to look to Nintendo to find an example of a good Wii game. I've traded in EVERY game for my Wii that is not made by Nintendo, with the exception of SSX because, well, I love me some SSX.
Please game makers, realize that the Wii is not a last gen system, and while not able to crank out the visual masterpieces like Gears of War, it can CERTAINLY do more than you've been tossing us. Take a look at Mario Galaxy, or Metroid Prime 3. The Wii is not simply a system where you add 'waggle' to last gen games. Utilize the unique-ness, as many have done with the DS. Just don't take a year to get the good titles rolling.
Friday, October 13, 2006
writer's BLOCK
THIS, is why i am not a writer. i haven't written anything in WIIKS. oops. i mean weeks. to be fair, i have moved, set up the new place, acclimated myself to living with a friend (it's going swimmingly, btw) and been introduced to the new cat. it's been a busy couple of weeks. i guess the 'block' i'm referring to is physical rather than mental.
as you can see above (by my inaccuracies in spelling) i am pretty excited about Wii. pre-orders start today, and while i (perhaps) should wait, i simply MUST be guaranteed a unit on launch day. i do, afterall plan on taking the ENTIRE day off of work to play 'The Legend of Zelda: Twilight Princess'.
in short, sorry for not keeping up to date with my blog, i'll be MUCH more attentive in the future.
til' then faithful readers!
as you can see above (by my inaccuracies in spelling) i am pretty excited about Wii. pre-orders start today, and while i (perhaps) should wait, i simply MUST be guaranteed a unit on launch day. i do, afterall plan on taking the ENTIRE day off of work to play 'The Legend of Zelda: Twilight Princess'.
in short, sorry for not keeping up to date with my blog, i'll be MUCH more attentive in the future.
til' then faithful readers!
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